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Roguebook steamunlocked
Roguebook steamunlocked









roguebook steamunlocked

roguebook steamunlocked

The gem that give +4 to aggressive allies only works on cards that are explicitly ally cards, but not on cards like Promote (+4 to ally, summon a brute).

ROGUEBOOK STEAMUNLOCKED FULL

The warning for having a full hand is 0.5 seconds long while your card plays, then no other indicator (AFAIK?) If you do use a doom coin, it won't let you play it (or it just doesn't draw cards, can't remember). If you play and clear the Doom Coins you CAN play this card.īUT, you can play Kappa Study (draw 3), and it will draw cards, if you haven't played a Doom Coin. If its in your hand, you can't play Witstrike (draws 1 then attack for 4x the number of cards in hand.) It IS highlighted green, but it just won't play. I've seen this with several other cards.ĭoom Coin is half broken and inconsistent: Furthermore, there is no tooltip that you can't draw the card, just the loss of green highlight. The turtle's ally that gives +1 energy is limited to ONE, AFAIK there is no warning about this anywhere on the card.

roguebook steamunlocked

Since I have no way of getting rid of yak, I wasted 500 gold on the Shield. Yak Treasure (Gain 3 block end of turn) + Legendary Shield Treasure ( Gain 20 block if you end turn with no block) = 3 block because yak comes first. You will also buy Embellishments to customise your experience. As you play, you will access additional powerful cards, Treasures, and Gems. You are supposed to fail, and fail often, as you develop strategies and learn the game. Makes using copy gems on those cards near worthless at end game. Roguebook, as the name implies, is a roguelike game. I've found some interactions that don't make a lot of sense to me:Ĭopies of cards that have permanent bonuses (such as after killing elite/boss) revert to their default values.











Roguebook steamunlocked